Serious Games and Gamified Applications in Health Education

Debriefing in game-based learning: An example from pharmacotherapy

Aims/objectives: 
Understand the importance of debriefing in experiential learning
Experience an example of debriefing in game-based training
Gain insight into various practical aspects of debriefing
Background: 
Some experience / knowledge of games and simulations in education an training would be useful, but it is not necessary.
Scenario: 
The attendees will: - Participate in a short-role play about pharmacist procedures for delivering to a patient a prescription for anticoagulation therapy. - Participate in a debriefing session of the above role-play. - Participant groups will then be invited to design a similar role-play and debriefing protocol in an area of their choice. - If there is enough time, participant groups will then test their scenarios on other groups.
More information about: 
  • You may use your smart phone or your laptop webcam to record your performance as a pharmacist. 
  • You can then use the film in the debriefing. 

Session

Wednesday, 17 June, 2015 - 15:45 to 16:15